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The Duckiematrix Manual - ente

  • The Duckiematrix Manual

Introduction

  • Architecture
  • Sides
  • Running the Duckiematrix
  • Attaching a Duckietown Robot to a Duckiematrix Entity
  • DTPS

Intermediate

  • Maps
    • Custom Maps
  • Links
  • Modes
  • Engine Reachability Domains
  • Virtual Duckietown Robots
    • DTS Commands
    • Drivers
  • Demonstrations
  • repository
  • open issue
  • suggest edit
  • .md
Contents
  • Introduction
  • What is a Link?
  • How to Link a Matrix and World entity

Links

Contents

  • Introduction
  • What is a Link?
  • How to Link a Matrix and World entity

Links#

{"description": "Duckiematrix Links.", "keywords": "Duckietown, Duckiematrix, Links"}

This chapter describes Duckiematrix Links.

What you will need

Completed Running the Duckiematrix.

What you will get

Knowledge on Duckiematrix Links.

Introduction#

In previous chapters, we saw how to run an instance of the Duckiematrix. However, you may have noticed that the robots were not doing much more than sitting and waiting. This is because we did not tell the Engine where to get robot commands from. We can tell the Engine to setup a communication channel with one of those robots and return to us the other end of the line, using Links, or more properly World Links.

What is a Link?#

A Link is a bidirectional communication channel between a Matrix and World entity.

An example of `Links` between two `Matrix` and `World` entities.

Fig. 5 An example of Links between two Matrix and World entities.#

How to Link a Matrix and World entity#

To Link a Matrix and World entity, run the following command, where MATRIX is the Matrix key (e.g., map_0/vehicle_0) and WORLD is the World side proxy name (e.g., duckiebot):

dts matrix run --standalone --embedded --map sandbox --link MATRIX WORLD

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Custom Maps

next

Modes

By Duckietown, Inc.
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